AR Typographic Sculpting
AR Typographic Sculpting was made for Fall’18 "Computational Approaches to Typography" and "Magic Windows and Mixed-Up Realities" taught in NYU ITP.
Collaborate on a site-specific typographic AR sculpture, aka 3D graffiti!
Unity ARKit, C#, OpenType.js, Node.js, MongoDB
A good AR experience should be grounded by the ways we inhabit and utilize spaces.
My goal is to hit these 3 goals:
Physicality: App should invite users to move around space
Locality: Experience should be unique for each location
Community: Encourage collaboration
How it Works
Every location saved in the app is assigned a 'typographic sculpture' of its address. Users can move the sculpture's points to create a local, collaborative AR graffiti.
The app was built on Unity ARKit & a Node server. Once the app detects a plane and gets a location, it initializes a series of dots that create the form of the typographic sculpture.
After users move the dots/points, the app then normalizes the new coordinates into translations (delta) and automatically saves it into a database.
Things in real life don’t just “appear” out of nowhere. AR experiences need to take into account these real-life behaviors. While not fully implemented, the design also included more naturalistic animation & informative notifications.